About

Summary

Skilled and creative 3d generalist with wide array of modeling texturing and rendering solutions. Capable biped and quadruped rigger and biped animator. Can easily adapt to new softwares. Skills in creating CG hairs and clothes. Proficiency in many Digital content creation softwares which are being currently used in the industry. Avid PC gamer.

Highlights

  • Modeling with proper topology for animation.
  • Application and generation of scalar and vector displacement maps
  • 3d painting with Mari,3Dcoat and ZBrush and 2d painting with photoshop and substance designer.
  • High resolution voxel and poly sculpting with 3Dcoat and ZBrush respectively.
  • Constant re-education in trends and tech.
  • Compositing Multipass renderings with the help of object ID or clown pass in Nuke.
  • Experienced in industry standard renderers like Arnold, Renderman, Mental Ray and quite capable with V-ray.
  • Hard surface and automotive modeling skills with Rhinoceros
  • Generation of normal maps from high polygon models and applying it on low poly models.
  • Natural looking hairs and cloth creation skills.

Software Skills

  • ZBrush
  • 3Dcoat
  • Autodesk Maya
  • Rhinoceros
  • Arnold
  • Renderman
  • Mental Ray
  • Keyshot
  • Marvelous Designer
  • Mari
  • Nuke
  • Vray
  • Substance Designer
  • NDo
  • Photoshop
Advertisements

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s